> For the complete documentation index, see [llms.txt](https://kinematicsoup.gitbook.io/scene-fusion/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kinematicsoup.gitbook.io/scene-fusion/api-reference/ks.scenefusion.client.unity/ks.scenefusion.client.unity.sfmissingprefab.md).

# Class sfMissingPrefab

Namespace: [KS.SceneFusion.Client.Unity](/scene-fusion/api-reference/ks.scenefusion.client.unity.md)\
Assembly: KSUnity-Source.dll

Attached to synced game objects with missing prefabs.

```csharp
[AddComponentMenu("")]
public class sfMissingPrefab : sfBaseComponent
```

#### Inheritance

object ← Object ← Component ← Behaviour ← MonoBehaviour ← [sfBaseComponent](/scene-fusion/api-reference/ks.scenefusion.client.unity/ks.scenefusion.client.unity.sfbasecomponent.md) ← [sfMissingPrefab](/scene-fusion/api-reference/ks.scenefusion.client.unity/ks.scenefusion.client.unity.sfmissingprefab.md)

#### Inherited Members

[sfBaseComponent.Initialize()](/scene-fusion/api-reference/ks.scenefusion.client.unity/ks.scenefusion.client.unity.sfbasecomponent.md#ks_scenefusion_client_unity_sfbasecomponent_initialize)

#### Extension Methods

[sfUnityUtils.IsDestroyed(Object)](/scene-fusion/api-reference/ks.scenefusion.client.unity.editor/ks.scenefusion.client.unity.editor.sfunityutils.md#ks_scenefusion_client_unity_editor_sfunityutils_isdestroyed_unityengine_object)

## Properties

### FileId <a href="#ks_scenefusion_client_unity_sfmissingprefab_fileid" id="ks_scenefusion_client_unity_sfmissingprefab_fileid"></a>

The file id of this object in the missing prefab. 0 if this is the root of the missing prefab.

```csharp
public long FileId { get; set; }
```

#### Property Value

long

### IsRoot <a href="#ks_scenefusion_client_unity_sfmissingprefab_isroot" id="ks_scenefusion_client_unity_sfmissingprefab_isroot"></a>

Is this the root of the missing prefab?

```csharp
public bool IsRoot { get; }
```

#### Property Value

bool

### PrefabPath <a href="#ks_scenefusion_client_unity_sfmissingprefab_prefabpath" id="ks_scenefusion_client_unity_sfmissingprefab_prefabpath"></a>

Prefab path

```csharp
public string PrefabPath { get; set; }
```

#### Property Value

string
