> For the complete documentation index, see [llms.txt](https://kinematicsoup.gitbook.io/scene-fusion/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kinematicsoup.gitbook.io/scene-fusion/api-reference/ks.scenefusion.client.unity.editor/ks.scenefusion.client.unity.editor.sfterraineditor/ks.scenefusion.client.unity.editor.sfterraineditor.tools.md).

# Class sfTerrainEditor.Tools

Namespace: [KS.SceneFusion.Client.Unity.Editor](/scene-fusion/api-reference/ks.scenefusion.client.unity.editor.md)\
Assembly: KSUnity-Source.dll

```csharp
public class sfTerrainEditor.Tools
```

#### Inheritance

object ← [sfTerrainEditor.Tools](/scene-fusion/api-reference/ks.scenefusion.client.unity.editor/ks.scenefusion.client.unity.editor.sfterraineditor/ks.scenefusion.client.unity.editor.sfterraineditor.tools.md)

## Fields

### NONE <a href="#ks_scenefusion_client_unity_editor_sfterraineditor_tools_none" id="ks_scenefusion_client_unity_editor_sfterraineditor_tools_none"></a>

```csharp
public const int NONE = -1
```

#### Field Value

int

### PAINT\_HEIGHT <a href="#ks_scenefusion_client_unity_editor_sfterraineditor_tools_paint_height" id="ks_scenefusion_client_unity_editor_sfterraineditor_tools_paint_height"></a>

```csharp
public const int PAINT_HEIGHT = 0
```

#### Field Value

int

### PAINT\_HOLE <a href="#ks_scenefusion_client_unity_editor_sfterraineditor_tools_paint_hole" id="ks_scenefusion_client_unity_editor_sfterraineditor_tools_paint_hole"></a>

```csharp
public const int PAINT_HOLE = 5
```

#### Field Value

int

### PAINT\_TEXTURE <a href="#ks_scenefusion_client_unity_editor_sfterraineditor_tools_paint_texture" id="ks_scenefusion_client_unity_editor_sfterraineditor_tools_paint_texture"></a>

```csharp
public const int PAINT_TEXTURE = 1
```

#### Field Value

int

### PLACE\_DETAIL <a href="#ks_scenefusion_client_unity_editor_sfterraineditor_tools_place_detail" id="ks_scenefusion_client_unity_editor_sfterraineditor_tools_place_detail"></a>

```csharp
public const int PLACE_DETAIL = 3
```

#### Field Value

int

### PLACE\_TREE <a href="#ks_scenefusion_client_unity_editor_sfterraineditor_tools_place_tree" id="ks_scenefusion_client_unity_editor_sfterraineditor_tools_place_tree"></a>

```csharp
public const int PLACE_TREE = 2
```

#### Field Value

int

### TRANSFORM <a href="#ks_scenefusion_client_unity_editor_sfterraineditor_tools_transform" id="ks_scenefusion_client_unity_editor_sfterraineditor_tools_transform"></a>

```csharp
public const int TRANSFORM = 4
```

#### Field Value

int
