> For the complete documentation index, see [llms.txt](https://kinematicsoup.gitbook.io/scene-fusion/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kinematicsoup.gitbook.io/scene-fusion/api-reference/ks.scenefusion.client.unity.editor/ks.scenefusion.client.unity.editor.sfnotificationwindow.md).

# Class sfNotificationWindow

Namespace: [KS.SceneFusion.Client.Unity.Editor](/scene-fusion/api-reference/ks.scenefusion.client.unity.editor.md)\
Assembly: KSUnity-Source.dll

Editor window that displays notifications in categories. Notifications can be expanded so show all objects effected by the notification, which will be selected when clicked on.

```csharp
public class sfNotificationWindow : EditorWindow
```

#### Inheritance

object ← Object ← ScriptableObject ← EditorWindow ← [sfNotificationWindow](/scene-fusion/api-reference/ks.scenefusion.client.unity.editor/ks.scenefusion.client.unity.editor.sfnotificationwindow.md)

#### Extension Methods

[sfUnityUtils.IsDestroyed(Object)](/scene-fusion/api-reference/ks.scenefusion.client.unity.editor/ks.scenefusion.client.unity.editor.sfunityutils.md#ks_scenefusion_client_unity_editor_sfunityutils_isdestroyed_unityengine_object)

## Methods

### Open() <a href="#ks_scenefusion_client_unity_editor_sfnotificationwindow_open" id="ks_scenefusion_client_unity_editor_sfnotificationwindow_open"></a>

Opens the notification window.

```csharp
public static void Open()
```
