> For the complete documentation index, see [llms.txt](https://kinematicsoup.gitbook.io/reactor/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kinematicsoup.gitbook.io/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.pxrigidactor.md).

# Class pxRigidActor

Namespace: [KS.Reactor.Server.PhysX](/reactor/api-reference/ks.reactor.server.physx.md)\
Assembly: KSReactor.dll

```csharp
public class pxRigidActor : pxActor
```

#### Inheritance

[object](https://learn.microsoft.com/dotnet/api/system.object) ← [UnmanagedPtr](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.unmanagedptr.md) ← [pxActor](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.pxactor.md) ← [pxRigidActor](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.pxrigidactor.md)

#### Derived

[pxRigidBody](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.pxrigidbody.md), [pxRigidStatic](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.pxrigidstatic.md)

#### Inherited Members

[pxActor.ActorType](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.pxactor.md#KS_Reactor_Server_PhysX_pxActor_ActorType), [pxActor.Scene](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.pxactor.md#KS_Reactor_Server_PhysX_pxActor_Scene), [pxActor.WorldBounds](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.pxactor.md#KS_Reactor_Server_PhysX_pxActor_WorldBounds), [pxActor.ActorFlags](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.pxactor.md#KS_Reactor_Server_PhysX_pxActor_ActorFlags), [pxActor.SetActorFlag(pxActorFlags, bool)](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.pxactor.md#KS_Reactor_Server_PhysX_pxActor_SetActorFlag_KS_Reactor_Server_PhysX_pxActorFlags_System_Boolean_), [pxActor.GetActorFlag(pxActorFlags)](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.pxactor.md#KS_Reactor_Server_PhysX_pxActor_GetActorFlag_KS_Reactor_Server_PhysX_pxActorFlags_), [pxActor.DominanceGroup](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.pxactor.md#KS_Reactor_Server_PhysX_pxActor_DominanceGroup), [pxActor.SetGlobalPose(ksVector3, ksQuaternion)](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.pxactor.md#KS_Reactor_Server_PhysX_pxActor_SetGlobalPose_KS_Reactor_ksVector3_KS_Reactor_ksQuaternion_), [UnmanagedPtr.Find\<T>(IntPtr)](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.unmanagedptr.md#KS_Reactor_Server_PhysX_UnmanagedPtr_Find__1_System_IntPtr_), [UnmanagedPtr.SetUnmanagedPtr(IntPtr, UnmanagedPtr.ReleaseCallback)](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.unmanagedptr.md#KS_Reactor_Server_PhysX_UnmanagedPtr_SetUnmanagedPtr_System_IntPtr_KS_Reactor_Server_PhysX_UnmanagedPtr_ReleaseCallback_), [UnmanagedPtr.Release()](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.unmanagedptr.md#KS_Reactor_Server_PhysX_UnmanagedPtr_Release), [UnmanagedPtr.UserData](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.unmanagedptr.md#KS_Reactor_Server_PhysX_UnmanagedPtr_UserData), [object.Equals(object)](https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals\(system-object\)), [object.Equals(object, object)](https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals\(system-object-system-object\)), [object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode), [object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype), [object.MemberwiseClone()](https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone), [object.ReferenceEquals(object, object)](https://learn.microsoft.com/dotnet/api/system.object.referenceequals), [object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)

## Constructors

### pxRigidActor() <a href="#ks_reactor_server_physx_pxrigidactor__ctor" id="ks_reactor_server_physx_pxrigidactor__ctor"></a>

```csharp
protected pxRigidActor()
```

## Methods

### AttachShape(pxShape) <a href="#ks_reactor_server_physx_pxrigidactor_attachshape_ks_reactor_server_physx_pxshape" id="ks_reactor_server_physx_pxrigidactor_attachshape_ks_reactor_server_physx_pxshape"></a>

```csharp
public void AttachShape(pxShape shape)
```

#### Parameters

`shape` [pxShape](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.pxshape.md)

### DetachShape(pxShape) <a href="#ks_reactor_server_physx_pxrigidactor_detachshape_ks_reactor_server_physx_pxshape" id="ks_reactor_server_physx_pxrigidactor_detachshape_ks_reactor_server_physx_pxshape"></a>

```csharp
public void DetachShape(pxShape shape)
```

#### Parameters

`shape` [pxShape](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.pxshape.md)

### GetGlobalPose(ref ksVector3, ref ksQuaternion) <a href="#ks_reactor_server_physx_pxrigidactor_getglobalpose_ks_reactor_ksvector3__ks_reactor_ksquaternion" id="ks_reactor_server_physx_pxrigidactor_getglobalpose_ks_reactor_ksvector3__ks_reactor_ksquaternion"></a>

```csharp
public void GetGlobalPose(ref ksVector3 position, ref ksQuaternion rotation)
```

#### Parameters

`position` ksVector3

`rotation` ksQuaternion

### GetShapes() <a href="#ks_reactor_server_physx_pxrigidactor_getshapes" id="ks_reactor_server_physx_pxrigidactor_getshapes"></a>

```csharp
public ksConstList<pxShape> GetShapes()
```

#### Returns

ksConstList<[pxShape](/reactor/api-reference/ks.reactor.server.physx/ks.reactor.server.physx.pxshape.md)>

### SetGlobalPose(ref ksVector3, ref ksQuaternion) <a href="#ks_reactor_server_physx_pxrigidactor_setglobalpose_ks_reactor_ksvector3__ks_reactor_ksquaternion" id="ks_reactor_server_physx_pxrigidactor_setglobalpose_ks_reactor_ksvector3__ks_reactor_ksquaternion"></a>

```csharp
public void SetGlobalPose(ref ksVector3 position, ref ksQuaternion rotation)
```

#### Parameters

`position` ksVector3

`rotation` ksQuaternion

### ShapeCount() <a href="#ks_reactor_server_physx_pxrigidactor_shapecount" id="ks_reactor_server_physx_pxrigidactor_shapecount"></a>

```csharp
public uint ShapeCount()
```

#### Returns

[uint](https://learn.microsoft.com/dotnet/api/system.uint32)
