> For the complete documentation index, see [llms.txt](https://kinematicsoup.gitbook.io/reactor/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kinematicsoup.gitbook.io/reactor/api-reference/ks.reactor.client/ks.reactor.client.ksconverginginputpredictor/ks.reactor.client.ksconverginginputpredictor.resetpropertycallback.md).

# Delegate ksConvergingInputPredictor.ResetPropertyCallback

Namespace: [KS.Reactor.Client](/reactor/api-reference/ks.reactor.client.md)\
Assembly: KSUnity.dll

Property reset callback, called when a property is reset to the server state before replaying inputs through the player controller.

```csharp
public delegate void ksConvergingInputPredictor.ResetPropertyCallback(ksMultiType value, ksMultiType changeRate)
```

#### Parameters

`value` [ksMultiType](/reactor/api-reference/ks.reactor/ks.reactor.ksmultitype.md)

Server property value.

`changeRate` [ksMultiType](/reactor/api-reference/ks.reactor/ks.reactor.ksmultitype.md)

Server property change rate per second.
